Any %
Complete the game and achieve any ending.
DLC
Complete one of the DLC questlines from start to finish. (Dead Money, Honest Hearts, Old World Blues, Lonesome Road)
Main Quest + All DLC
Complete the game and all of the DLC questlines from start to finish. (Dead Money, Honest Hearts, Old World Blues, Lonesome Road)
Any%
Main Quest + All DLC
Fallout: New Vegas
General Rules
- Run needs to be done according to the Team Hitless rules
- Runs may not contain modded NSFW content
- The official difficulty for the run is Normal and it must be shown at the beginning or end of the run.
- The FPS must be capped at 60fps or below. PC players must show the FPS on screen during the run.
- A hit is defined as any loss of health and/or a stagger caused by an enemy.
- Death counts as both a hit and damage, regardless of the cause.
- The definitive source for tracking hits and damage is your HP total in the Pip-Boy and must be visible. Small amounts of damage may not appear on the HUD bar but still count if they reduce HP in the Pip-Boy.
- Hits from player-triggered traps (e.g., grenade bouquets, tripwires) count as hits.
- Damage from static environmental hazards (e.g., fire, radiation, water, gas leaks) does not count as a hit, unless it results in death.
- Fall damage is allowed, but fall-related deaths count as a hit.
- Blocking an enemy attack counts as a hit.
- Any type of visual mod is allowed as long as it does not affect gameplay.
- Any mod that impacts combat, AI behavior, or game mechanics is not allowed.
- For DLC you must start a new character at the beginning of the game, loading an existing character is not allowed.
- Manual saves and quick loads are not permitted. However, you may use QSQL to free yourself from being clipped into geometry or reload the most recent quick or auto-save in the event of a softlock, game crash, or other progression-halting bug.
- Using the Varmint Rifle to destroy bottles during the ‘Back in the Saddle’ quest is permitted in weapon only runs
HUD Rules for Fallout: New Vegas
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation.
- Health in Pip-Boy
- Health Bar
- Action Points
- Experience Points
- Status
Verifier for Fallout

Alduinor

Evander_Quill
