Resident Evil 3 REmake:

Any%

Beat the game on Standard Difficulty without taking any damage.

Hard Any%

Beat the game on Hardcore Difficulty without taking any damage.

Nightmare

Beat the game on Nightmare Difficulty without taking any damage.

Inferno

Beat the game on Inferno Difficulty without taking any damage.

Rules for Resident Evil 3 REmake

General Rules

– Runs have to be NO DAMAGE.
– Runs must START from the main menu or scenario choice screen.
– You may make saves in the event of a crash but ONLY if the run is streamed.
– Only the creation of saves in the game itself is ALLOWED, the external use of programs (trainers, debug menu) is NOT ALLOWED.
– To enter the Resident Evil leaderboards, the run MUST BE single segment (No Saves at all).
– Run done offstream MUST BE single segment (No Saves at all).
– Major Glitches ARE FORBIDDEN.
– Out of bounds IS FORBIDDEN.
– Only skin mods ARE ALLOWED.
– Results screen at the end of the credits will be required in the video, as it’s where the saves and in-game time is finally shown.
– Using SRT tool is allowed and helps the verifiers checking your run.
– If SRT it‘s not being used to show HP or playing on console, if you take a potentially damaging stun, open inventory to show HP.

Specific Rules

– Loading autosaves is forbidden -> you have to restart.
– You can use an herb just on one section, after first drain demon grab on the cutscene. (if you dont use the herb right after the cutscene, the first flick of the parasite inflicts damage)
– In the last fight with Nemesis (Nemmy 4) if an acid reaches your character it could count as damage, so if it happens you MUST try to use a healing object once the battle is over to show that it did not cause you damage.
– Knife Only is allowed to use Hot Dagger.
– No intro runs are allowed but are not worth of World’s First, if you want to make a WF you must make a full run.
– Here you can read the specific rules for the no intro. click here.
– No intro runs cannot be used for Multiruns (like resident evil trilogy, god runs, etc.).
– For NG runs it’s NOT ALLOWED to use infinite weapons and unlocked items that give advantage.
– NG+ runs are ALLOWED but it should be specified in the submission.
– NG+ runs are not valid to officially join the team, but team members can submit these runs for the website as long as they have a verified run in the game.
No Damage and No Hit are completely separated categories, this should not be confused since they are different runs. No damage implies that the life bar does not drop below 100% at any point in the game and no hit implies other characteristics that are explained below.

No Hit Rules:

– Auto staggers (any stagger caused by your weapons such as grenades, flamethrowers, etc.) do not count as HIT.
– Zombies that just died and stagger you count as HIT.
– Red Barrel Explosions that do not cause damage, but stagger you count as HIT.
– Shooting the electricity generators and causing stagger to yourself does not count as damage, but it does count as a HIT.
– The stagger that causes the Hunter Gamma jump counts as HIT.
– Nemesis Stagger breaking the wall after the drain demos section does not count as a HIT.
– The Scream of Nemesis (In the sections that chases you and is not Boss fight) and makes you stagger counts as HIT.
– The stagger caused by the rockets from the rocket launcher of Nemesis counts as HIT.
– In the west wing when Carlos is about to open the operations room and a zombie comes out the door and stagger Carlos does count as a HIT.
– Any ambiental sttager in the warehouse does not count as HIT.
– Stagger that causes Nemesis 2, 3 and 4 (Boss Fights) when yelling. (This can be avoided by throwing nemesis a flame round) does not count as a HIT.
– The stagger caused by the acid of Nemesis 4 (Last boss fight) counts as HIT.

HUD Rules for Resident Evil 3

To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.

  • Ammos
  • Status
  • Inventory

 

 

 

Resident Evil 3 Classic:

Any%

Beat the game on Hard or Heavy Mode without taking any damage.

Nemesis%

Beat the game on Hard or Heavy Mode without taking any damage also Nemesis must be defeated for each encounter in which an item is dropped (all fights, except on the train with Mikhail and Carlos in the clock tower).

All Bosses

Beat the game on Hard or Heavy Mode without taking any damage with All Nemesis encounters (including the Train Fight and Carlos at Clock Tower), Both Grave Digger fights (before the train and the park), Nicholai’s helicopter fight and Final Nemesis with the animation with the Magnum.

The Mercenaries: Operation Mad Jackal

Beat The Mercenaries without taking any damage

Rules for Resident Evil 3 Classic

General Rules

– Runs have to be NO DAMAGE.
– Runs must START from the main menu or scenario choice screen.
– You may make saves in the event of a crash but ONLY if the run is streamed.
– Only the creation of saves in the game itself is ALLOWED, the external use of programs (trainers, debug menu) is NOT ALLOWED.
– To enter the Resident Evil leaderboards, the run MUST BE single segment (No Saves at all).
– Run done offstream MUST BE single segment (No Saves at all).
– Major Glitches ARE FORBIDDEN.
– Out of bounds IS FORBIDDEN.
– Only skin mods ARE ALLOWED.
– Results screen at the end of the credits will be required in the video, as it’s where the saves and in-game time is finally shown.
– Using SRT tool is allowed and helps the verifiers checking your run.
– If SRT it‘s not being used to show HP or playing on console, if you take a potentially damaging stun, open inventory to show HP.

Specific Rules:

– Getting sttagered by gravedigger in the park when you are about to kill it DOES NOT COUNT as Damage.
– Getting sttagered by the steam in the laboratory DOES NOT COUNT as Damage.
– Little spiders sttagers counts as 1 damage.
– GL Tool is ALLOWED
– Runs on the PC Version of the game are ALLOWED.
– Runs on Original Consoles (PS, GCN, DC, etc.) are ALLOWED.
– Enable “Favorable RNG” and “Tactical Reload” for the PC version of the game it’s NOT ALLOWED. For more info click here.
– for NG runs it’s NOT ALLOWED to use infinite weapons and unlocked items that give advantage.
– NG+ category are ALLOWED but it should be specified in the submission.
– Mercenaries mode can be completed with any character, you cant get any rank.
– Both NG+ and Mercenaries are not valid to officially join the team, but team members can submit these runs for the website.

Submit a Run

You finished your first No Damage Run in Resident Evil 3? Click on the “Submit” button for more information to get into the team!

Verifier for Resident Evil 3

ARESaurio

ARESaurio

Aether

Aether

Lightstream

Lightstream

TheLittleSister

TheLittleSister

Mickanplays

Mickanplays

Peretz

Peretz

ShinyPockets

ShinyPockets

SnookyShogun

SnookyShogun

MattDaRoc

MattDaRoc

XodaRapX

XodaRapX