Resident Evil 2 REmake:
Any%
Beat the game on Standard Difficulty on any scenario without taking any damage.
Hard Any%
Beat the game on Hardcore Difficulty on any scenario without taking any damage.
True Ending
Beat the game on Standard or Hardcore Difficulty starting Claire 1st then Leon 2nd or vice versa.
All Scenarios
Beat all scenarios back to back on Standard or Hardcore difficulty, in any order.
Extra Modes
Beat The 4th Survivor, Tofu Survivor (Flan, Konjac, Tofu, Uiro-Mochi or Annin Tofu), No Time to Mourn, Runaway, Forgotten Soldier or No Way Out without taking any damage.
Any%
Hard Any%
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True Ending
All Scenarios
Rules for Resident Evil 2 REmake
General Rules
– Runs have to be NO DAMAGE.
– Runs must START from the main menu or scenario choice screen.
– You may make saves in the event of a crash but ONLY if the run is streamed.
– Only the creation of saves in the game itself is ALLOWED, the external use of programs (trainers, debug menu) is NOT ALLOWED.
– To enter the Resident Evil leaderboards, the run MUST BE single segment (No Saves at all).
– Run done offstream MUST BE single segment (No Saves at all).
– Major Glitches ARE FORBIDDEN.
– Out of bounds IS FORBIDDEN.
– Only skin mods ARE ALLOWED.
– Results screen at the end of the credits will be required in the video, as it’s where the saves and in-game time is finally shown.
– Using SRT tool is allowed and helps the verifiers checking your run.
– If SRT it‘s not being used to show HP or playing on console, if you take a potentially damaging stun, open inventory to show HP.
Specific Rules:
– FPS MUST BE capped at or below 120fps.
– FPS NEEDS to be displayed during the run (You can activate this in “Steam > Settings > in-game > in game FPS counter) or using Rivatuner.
– FPS Settings may NOT BE changed during the run.
– Loading autosaves is forbidden -> you have to restart.
– Graphics Settings may only be changed at Boss fights to allow higher/consistent framerate. If Graphics Settings are changed for Boss fights, it MUST be visible during the video. If Graphics Settings changes are cut from the video, the run will be REJECTED.
– If chief Irons grabs you in sherry’s section, RUN IS OVER.
– Stair Skating is ALLOWED.
– The use of subweapons in only weapons is NOT ALLOWED.
– The ‘Reinforced Frame’ upgrade IS ALLOWED for handgun only runs.
– The use of the handgun in the ada section is ONLY allowed in handgun only, the use of the handgun in another only weapon it’s NOT ALLOWED.
– All extra modes runs must be done on their respective difficulties not on practice mode.
– NG+ weapons are allowed but it should be specified in the submission.
– Both Extra modes and NG+ runs are not valid to officially join the team, but team members can submit these runs for the website as long as they have a verified run in the game.
– Runs like True Ending and All Scenarios are considered multiruns, (must be streamed and not done offline).
– For the Kill All runs you can read here a detailed list of all the enemies: Leon 1st – Claire 1st – Leon 2nd – Claire 2nd – 4th survivor or Tofu Survivor
– No Damage and No Hit are completely separated categories, this should not be confused since they are different runs. No damage implies that the life bar does not drop below 100% at any point in the game and no hit implies other characteristics that are explained below.
NO HIT Rules:
– All types of Enemy Grabs, even if you use a defensive item, count as HIT.
– G1 grab from the ceiling count as HIT.
– G2 hand coming from the ceiling count as HIT.
– Auto staggers (any stagger caused by your weapons such as grenades, flamethrowers, etc.) do not count as HIT.
– Zombies that just died and stagger you count as HIT.
– Stagger caused by helicopter crash does not count as HIT.
– Stagger caused by falling from the second floor of the library does not count as HIT.
– Any stagger caused by LIVING enemies counts as HIT (G-adults, G2 jump, Alive Zombies falling, etc.).
– The zombie falling from the ceiling in the first hallway count as HIT.
– Stagger caused by C4 explosion (in the library) does not count as HIT.
– Stagger caused by rocks in Supert Tyrant Boss does not count as HIT.
HUD Rules for Resident Evil 2
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.
- Ammos
- Status
- Inventory
Resident Evil 2 Classic:
Any%
Beat the game on Normal Difficulty on any scenario without taking any damage.
Hard Any%
Beat the game on Hard/Nightmare Difficulty on any scenario without taking any damage.
True Ending
Beat the game on Normal or Hard/Nightmare Difficulty starting Claire A then Leon B or vice versa.
All Scenarios
Beat all scenarios back to back on Normal or Hard/Nightmare difficulty, in any order.
Extra Modes
Beat The 4th Survivor, The Tofu Survivor or Extreme Battle without taking any damage.
Any%
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Hard Any%
True Ending
All Scenarios
Rules for Resident Evil 2 Classic
General Rules
– Runs have to be NO DAMAGE.
– Runs must START from the main menu or scenario choice screen.
– You may make saves in the event of a crash but ONLY if the run is streamed.
– Only the creation of saves in the game itself is ALLOWED, the external use of programs (trainers, debug menu) is NOT ALLOWED.
– To enter the Resident Evil leaderboards, the run MUST BE single segment (No Saves at all).
– Run done offstream MUST BE single segment (No Saves at all).
– Major Glitches ARE FORBIDDEN.
– Out of bounds IS FORBIDDEN.
– Only skin mods ARE ALLOWED.
– Results screen at the end of the credits will be required in the video, as it’s where the saves and in-game time is finally shown.
– Using SRT tool is allowed and helps the verifiers checking your run.
– If SRT it‘s not being used to show HP or playing on console, if you take a potentially damaging stun, open inventory to show HP.
Specific Rules:
– Quick shot tech is ALLOWED.
– Runs on the PC Version of the game are ALLOWED.
– Runs on Original Consoles (PS, GCN, DC, N64, etc.) are ALLOWED.
– Getting grab by the arms in the first section of the RPD (Hallway first floor West Side) DOES NOT COUNT as damage.
– Getting grab by the roaches in the sewers section DOES NOT COUNT as damage but they can insta kill you if multiple grab you.
– For the section with partner (Claire with Sherry/Leon with Ada) if the partner got damaged, this DOES NOT INVALIDATE the run since you only have control of the main character.
– Hard/Nightmare Difficulty are exclusively for PC and DreamCast Versions of the game.
– Enable “Quick Turn”, “Tactical Reload” and “Force Auto Aim” for the PC version of the game it’s NOT ALLOWED. Click here for more info.
– Extreme Battle from extra modes can be done on Level 1, 2 or 3 with any character.
– NG+ weapons are allowed but it should be specified in the submission.
– Both Extra modes and NG+ runs are not valid to officially join the team, but team members can submit these runs for the website.
– Runs like True Ending and All Scenarios are considered multiruns, (must be streamed and not done offline).
– For the Kill All runs you can read here a detailed list of all the enemies: Leon A – Claire A
– For Kill All Bosses: Beat the game Scenario A and B killing every boss and MR. X encounter.
Submit a Run
You finished your first No Damage Run in Resident Evil 2? Click on the “Submit” button for more information to get into the team!