Any%
Defeat the bosses that are required to trigger an ending.
All Great Runes
Defeat the bosses required to trigger an ending, as well as all bosses that provide a Great Rune. Miquella’s Great Rune is not included.
All Main Game Remembrances
Defeat all bosses that drop a Remembrance. Excludes bosses from the DLC.
All Main Game Bosses
Defeat all bosses that exist in the game. Excludes bosses from the DLC.
Any%
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Zackuna RedRanger LovableKarma Moonberry Adeadflyy ShiroFFS itsKevin 3boudyy___ ItsJackson ต้าต้องสู้ TarPP RannisConsortBryan Men Wojtej Nick TRAKYXL dermun17 LoverDestiny MentosManiacc Felps thecyberhorst MentosManiacc ils dueso hey_Cai VanillaBase1lb OrderofTheChair Etry WeyssUK Forcito davide20204 Lilkcough whatthezixs Regular_Eric ludozer Dbag88 N1ghtz alexshadowolex Baancho sp0d3k koko838 MephistoX Histerias Necesarias Rao Denset Nicolás Rivera Castaño Prolly357 snowy Miky_8th_hokage BlackyBlack Litonator Eritz xNashy
All Great Runes
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All Main Game Remembrances
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All Main Game Bosses
DLC%
Start the game with a new character and defeat to get the DLC ending. Rules for “No Main Game” variant are listed below.
All DLC Remembrances
Start the game with a new character and defeat all bosses that drop a Remembrance in the DLC. Rules for “No Main Game” variant are listed below.
All DLC Legends, Demigods & Gods
Start the game with a new character and defeat all Legend, Demigod and God bosses in the DLC. This consists of all bosses that drop a Remembrance in the DLC plus . Rules for “No Main Game” variant are listed below.
All DLC Bosses
Start the game with a new character and defeat all bosses that exist in the DLC. Rules for “No Main Game” variant are listed below.
DLC%
All DLC Remembrances
All DLC Legends, Demigods & Gods
All DLC Bosses
All Remembrances
Defeat all bosses that drop a Remembrance.
All Legends, Demigods & Gods
Defeat all Legend, Demigod and God bosses in the game. This consists of all bosses that drop a Remembrance plus .
All Bosses
Defeat all bosses that exist in the game.
All Remembrances
All Legends, Demigods & Gods
All Bosses
All Achievements
Hitless Rules
- Run needs to be done according to the Team Hitless rules
- Runs may not contain modded NSFW content
- A hit is defined by a loss of health and/or stagger caused by an enemy.
- Hits from player triggered traps count.
- Environmental damage caused by static features as lava, water, swamp, spikes, campfires do not count as a hit.
- Fall damage does not count as a hit, but a death from falling does.
- Blocking an enemy counts as a hit, but a perfect parry does not.
- Quit-outs are generally not allowed, except when in the main hub or after sitting down at a grace. Quitouts are also allowed when falling through the map due to a glitch (eg. entering invisible walls and then falling through the floor) or stuck in an infinite fall animation as long as no other benefit is gained from the quitout e.g. positional, timing, or weapon pickup advantages
- Summon Ashes and NPC summons are allowed. Player summons are not allowed.
- Killing bosses/ads from outside of the arena is forbidden.
Hitless Rules for Elden Ring
General Rules:
- Mods or other 3rd party software that unlock FPS can alter gameplay (such as hitbox generation, status buildup, unintend map interactions) and as such are not allowed.
- Downpatching is fine.
- If you’ve gotten a run over multiple patches in a certain category, only one of those runs will make it onto the site. Do not try and submit the “same” run across multiple patches.
- ERTool is allowed for stutter fix and avoiding achievement bug/freezing only. Any other ERTool functionality usage will result in runs being rejected.
- Remove Erdtree Mod is allowed for FPS/lag considerations.
- Quitouts are generally not allowed besides the following exceptions:
- If you are taking a break, quit out inside Roundtable or immediately after resting at a grace, the game should always be visible on the BRB screen.
- Quest progression reloads (must open map to prove you are not in combat)
- When falling through the map or stuck in an infinite fall animation due to a glitch.
- Player must show IGT after loading back into the game.
- You do not have to fight Grafted Scion.
- Getting hit by lightning in the overworld that is not caused by an enemy is not a hit.
- If your horse takes damage from an enemy, even if the player does not stagger or take damage, this is a hit.
- If you accidentally set-up Pegasus glitch, you need to quit-out and make sure your horse is no longer floating.
- If Torrent dies from a fall, but you survive, this is considered self-inflicted fall damage, and thus is not a hit.
- If you get soft-locked on an invisible Torrent (i.e. stuck in place), you may quit-out and come back into your save file.
- Mohg’s transition damage is considered scripted and is thus not a hit (it also doesn’t count for damageless).
- Full list of banned Glitches and Skips
- Full list of banned boss AI interactions
- The tick damage from the Frenzy Flame Tower (North-East Liurnia) is a hit.
- Spontaneous Guarding attacks using the Deflecting Hardtear is allowed with the following conditions:
- You must timely press the guard button so there is no physical damage, as well as no stagger due to being launched, knocked down, or having your Stamina fully depleted.
- Guarding with 100 physical damage negations Shields and missing the timing for a Spontaneous Guard will result in a hit.
- Spontaneous Guarding attacks that incur non-physical damage is a hit.
- It is highly advised to have clear and distinguishable game audio while using Spontaneous Guards to ensure a smooth verification process.
- Audible death sound while teleporting/warping is a hit.
- Dying as part of Thiollier’s quest is considered a hit. You may warp out after accepting St. Trina’s nectar in order to continue the quest but must do so before the player character dies.
- The use of the Endure skill to hyperarmor a non-damaging effect (such as Hoarah Loux’s roar) is not a hit. If the attack or effect causes damage while Endure is active that is still a hit.
Specific Rules for Damageless:
- Items, consumables, talismans, armor, spells, etc. which boosts players HP temporarily (or while wearing) and then goes back to initial HP (eg. Godrick’s Great Rune, Radagon’s Soreseal, etc.) are not considered as damage and are allowed.
- The 5% HP reduction that occurs when doing Fia’s Quest (after receiving Baldachin’s Blessing) is not avoidable therefore it doesn’t count as damage.
- All other cases of lowering HP outside of the above two points are considered instances of damage.
Specific Rules for Non Fresh Start NG+ Runs:
- NG+ runs without fresh start are allowed for runners who already have a hitless run in that game. There won‘t be Worlds First for this category and they are not valid for Team Entry.
- No Runes carried over from NG, including rune count and rune-gain items.
- Max starting level is 125, can level up in NG+ like normal.
Specific Rules for DLC No Main Game Runs:
- DLC No Main Game runs are allowed for runners who already have a hitless run in Elden Ring.
- No Runes carried over from base game, including rune count and rune-gain items.
- Max starting level is 125, can level up in the DLC like normal.
- No DLC items/weapons allowed at the start of the run.
- Not valid for team entry or World’s First.
Specific Rules for “X” Only Runs:
- For X Only runs, e.g. Weapon X Only, attacking and/or damaging enemies is only allowed with the X Only restriction, fists, consumables and tools (Wraith Calling Bell, Blasphemous Claw, etc.). For Magic Only runs, e.g. Sorcery Only, Incant Only, staff/seal melees are allowed in addition to the previous restrictions.
- You may use other weapons for supporting Ashes of War (Example: Golden Vow, Bloodhound‘s Step, Parry, etc.) but not for Ashes of War that deal damage to enemies in any way (Example: Carian Retaliation, Glintblade Phalanx, etc.).
- If your X Only is not immediately accessible, in addition to fists and consumables, the use of a +0 starting class weapon is allowed only for bosses mandatory to acquiring your X Only or for killing/farming the enemy that drops it. The use of weapon buffs such as greases and spells (Electrify Armament, Bloodflame Blade, Scholar’s Armament, etc.) is allowed.
- The usage of certain bullet/ranged weapon arts is restricted for X Only runs. Please make sure to check the List of Allowed and Banned Weapon Arts for Weapon Only Runs before routing. These restrictions apply to both X Only and +0 starting class weapon.
- Killing Grafted Scion at the beginning of the run with the Starting Class Weapon is allowed.
- The usage of a +0 Serpent Hunter to kill Rykard is allowed for runs where he is mandatory (i.e. All Great Runes, Any% Blasphemous Blade Only, etc.).
- Non-enemy objects that require an attack to interact with them such as the spirit turtles, balloons, fire pillars, mausoleums and illusory walls are exceptions to the X Only restriction therefore any source of damage can be used for them. However, other non-enemy entities like wildlife and friendly NPCs are not an exceptions.
Speedrun Rules
- Official Team Hitless speedrun rules for Elden Ring can be found here.
HUD Rules for Elden Ring
- HP/FP/Stamina/Buffs (Note that if you have a lot of buffs it can be two lines of buffs and that has to be visible as well)
- Items Count (Including the pouch)
- Boss Damage Counter
- Rune Count (Can also create an OBS element to change its location)
- Great Rune Buff & Icon
- Runes Recieved
- Boss HP Bar
- Equipment
Verifier for Elden Ring

LankSSBM

Mustafa1790x

exzerothree

Cronys02

GrandFamorian

kelpTV

PatataSexy123

Gordychou

MidTheLegend

Ki11ahB

G0ldstripes

AshR

PainOfWar

DaAs25

Goodie_gg

Cloaakrog

Koko838

xVoodooo

dermun17

metametts
