Demon’s Souls Remake:
Any%
Whatever bosses are needed to reach the end credits of the game.
All Bosses
All bosses in the base game including the tutorial Vanguard Demon.
Any%
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All Bosses
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All Achievements
Demon’s Souls Classic:
Any%
Whatever bosses are needed to reach the end credits of the game.
All Bosses
All bosses in the base game including the tutorial Vanguard Demon.
Any%
Hitless Rules for Demon's Souls
General Rules
- Run needs to be done according to the Team Hitless rules
- Runs may not contain modded NSFW content
- Mods or other 3rd party software that unlock FPS can alter gameplay (such as hitbox generation, status buildup, unintend map interactions) and as such are not allowed.
- A hit is defined by a loss of health and/or stagger caused by an enemy.
- Hits from player triggered traps count.
- Environmental damage caused by static features as lava, water, swamp, spikes, campfires does not count as a hit.
- While fall damage does not count as a hit, a death from falling does.
- Blocking an enemy counts as a hit, but a perfect parry/deflect does not.
- Major glitches are not allowed, you can find a list of all banned glitches for Demon’s Souls here.
- Minor glitches or sequence breaking events that are allowed can be found here.
- Quitouts are generally not allowed, except when
– in the Nexus or to respawn Crystal Lizards in the original game, and only when you are not being chased by an enemy.
– falling through the map due to a glitch (eg. entering invisible walls and then falling through the floor) or stuck in an infinite fall animation as long as no other benefit is gained from the quitout e.g. positional, timing, or weapon pickup advantages
- Summon other players is forbidden, but NPC summons are allowed.
Speedrun Rules
- Official Team Hitless speedrun rules for Demon’s Souls can be found here.
Specific Rules for Demon’s Souls
- Leechmonger’s arena drain that occurs when standing in the swamp to fight him does not count as a hit.
- Plague swamp in the Maiden Astraea fight does not count as a hit.
- For X Only runs, e.g. Weapon X Only, attacking and/or damaging enemies is only allowed with the X Only Restriction, fists and consumables. For Magic Only runs, e.g. Sorcery Only, Pyro Only, catalyst/chime/glove melees are allowed in addition to the previous restrictions.
- Killing bosses from outside of the arena is forbidden.
- The game must be played offline to avoid unwanted changes in World Tendency. Your run may be rejected by verifiers
- PS+ warps are not allowed.
Specific Rules for Non Fresh Start NG+ Runs:
- NG+ runs without fresh start are allowed for runners who already have a hitless run in that game. There won‘t be Worlds First for this category and they are not valid for Team Entry.
- No consumable souls carried over from previous cycles
- Max level from NG is 80
- Must show inventory and world tendency at the start of the run
- Must use Nexial Binding at the start of the run (unless already at 0 souls)
HUD Rules for Demon's Souls
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.
- Player HP bar
- Player stamina bar
- Consumable counter
- Boss damage
- Soul counter
Verifier for Demon's Souls

Kemekemo

Cursedwind
