Standard (Modern) Any%
Beat the game on Standard Modern without taking any damage.
Standard (Classic) Any%
Beat the game on Standard Classic without taking any damage.
Insanity Any%
Beat the game on Insanity without taking any damage.
Extra Modes
Beat any of the Extra Modes without taking any damage.
Standard (Modern) Any%
Standard (Classic) Any%
Insanity Any%
Extra Modes
Rules for Resident Evil Requiem
General Rules
- Run needs to be done according to the Team Hitless rules
- Runs may not contain modded NSFW content
- Runs have to be NO DAMAGE.
- Runs must START from the main menu or scenario choice screen.
- No NG+ items and similar stuff.
- Only the creation of saves in the game itself is ALLOWED, the external use of programs (trainers, debug menu) is REJECTED.
- To enter the Resident Evil leaderboards, the run MUST BE single segmented (No Save).
- Major Glitches are forbidden.
- Out of bounds is forbidden.
- Skin mods which have no effect on gameplay ARE ALLOWED as long as they contain no NSFW (Not Safe For Work) Content.
- Infinite ammo weapons forbidden.
- Purchasable DLC that gives an in-game advantage are banned. (skins are allowed)
- Results screen at the end of the credits will be required in the video, as it’s where the saves and in-game time is finally shown.
- FPS Settings may NOT BE changed during the run.
- Runs like (true ending, all scenarios, all endings, etc) are considered multiruns, so they must follow the established Team Hitless rules
- Run done offstream MUST BE single segmented (No Save).
- Loading autosaves is forbidden.
- If the game crashes, then you have to reload your LAST save.
- Using SRT tool is allowed and helps the verifiers checking your run.
- If SRT it‘s not being used to show HP or playing on console, if you take a potentially damaging stun, open inventory to show HP.
Hitless Rules Resident Evil Requiem
- Being stunned by a door that is opened by an enemy IS A HIT
- Being stunned by “the Girl” when she is walking towards an exit IS A HIT
- Self stun from throwables like Acid bottle or Molotov IS NOT A HIT (Although if you suffer damage from this your run will be invalidated)
- Parrying an incoming attack (NOT perfect parrying) IS NOT A HIT
- Being stunned by Chunk’s Charge IS A HIT
- Being stunned by Gas discharge from Blisterborne IS NOT A HIT
- Grace being grabbed during Sniper sequence IS NOT A HIT
- Being stunned by explosions initiated by the player (Explosive tanks, Shooting grenade out of BSAA Zombies hands, throwables) IS NOT A HIT
- Mortar stuns during leons raccoon city rooftop section IS A HIT
Specific Rules for Resident Evil Requiem
- 1st run and 2nd run are both allowed.
- While insanity is exclusive to 2nd runs, you may run standard (modern and classic) 1st runs as a restriction.
- Both the good and bad endings are allowed.
- SRT’s are allowed
- For 2nd runs:
- Blood collector and Tactical tracker points shop upgrades are not allowed
- Points shop weapons are NOT ALLOWED but may be unlocked as long as you do not use them.
- Infinite ammo and infinite durability are NOT ALLOWED and must be DISABLED if you unlocked them
- Advanced tuning (3rd upgrade) can be unlocked but you MAY NOT upgrade your weapons to the 3rd upgrade in the run.
- Weapons from the 1st run (non points shop) are allowed to be bought at any time. (example: 990 tac in rhodes hospital)
- Mortal edge: while you may unlock it in the points shop, you cannot buy it for 25k until after hunk. if you do not unlock it, hunk will drop it like normal and you can use that. (we recommend not unlocking it for this reason)
No Intro Rules
- Console: The save must be at the 1st typewriter in the Rhodes section as Grace just before encountering “the girl”.
- Note: For Leon, you may not have any more than 15,000 points. Having more than 15k points will result in a rejection.
- PC: The save must be made in front of portrait just before Norman. (The cop) It is highly recommended to make a save using an external tool. sample: https://www.youtube.com/watch?v=S6sAGy83aEQ
Extra Modes
- shop unlocks are allowed in Leon must die forever but you may choose to run without them as a restriction.
HUD Rules for Resident Evil Requiem
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.
- Weapon/Ammo


Verifier for Resident Evil Requiem

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